AND-X30:
Android Application
UI/UX Design and Monetization
Overview
This professional course provides a comprehensive understanding of Android application UI/UX design and monetization strategies. The first three lessons focus on designing user-friendly, visually appealing, and intuitive Android app interfaces, covering layout design, material design principles, user interaction, and accessibility best practices. The remaining lessons explore various monetization techniques, including in-app purchases, advertisements, subscriptions, and optimizing revenue streams.
Designed for developers, designers, and app entrepreneurs, this course equips participants with the skills to create engaging Android applications while maximizing profitability. It is mapped to the AND-803 certification exam and includes hands-on exercises, real-world case studies, and best practices for building successful Android applications.
Course Objective
Upon successful completion of this course, students will be able to:
- UI/UX design fundamentals and the design thinking process.
- A comprehensive guide to wireframing and prototyping Android applications.
- Usability testing, compatibility, performance, and stability of Android Apps.
- A UI/UX Designer Journey in Android Apps.
- Understanding different techniques to monetize Android application.
- Publishing and advertising your application effectively.
- Explaining how to add licenses to your applications and monitor them.
Who Should Attend
This course is designed for beginners, developers, and app entrepreneurs looking to build high-quality Android applications with a strong focus on UI/UX design and monetization strategies. Covering Android UI principles, material design, user interaction, and accessibility, it also explores various monetization techniques such as in-app purchases, advertisements, and subscriptions. The course includes hands-on exercises, real-world case studies, and best practices to help participants create engaging and profitable Android apps. It is mapped to the AND-803 certification exam, ensuring learners gain the essential skills to design, optimize, and monetize their applications effectively
Prerequisites
It’s highly recommended that the attendees of this course know the basics of Android application development knowledge. To
acquire good knowledge of Android application development, trainees may attend the Android Application Development”
course.

Training Calendar
Intake
Duration
Program Fees
Module
Module 1 - UI/UX Design Fundamentals
Introduction
UX Designer
UI Designer
The Difference between UI and UX Design
Understanding Users’ and Business needs
Strategy and Content
What is Content Strategy?
Wire-framing and Prototyping
Uses of App Wireframes and Prototypes
Wireframes Levels
Elements of Wireframes and Prototypes
The difference between Wireframes and Prototypes
Execution and Analytics
Usability and User’s Feeling
Testing and Feedback
Functionality
Visual design and users’ interaction
Compatibility performance and stability
Security
Setting up a Test Environment
Usability Testing by Participants
Starting Your Test Sessions
Analyzing Your Test
Module 2 - Building an App Wireframe
Introduction
Why is Wireframe the first step?
Do’s and Don’ts for a Successful UX design
Wireframe Tools for Mobile Apps
Paper Prototyping
Storyboard That Software
Adobe XD (Experience Design)
Lab 2: Building Your App Wireframe
Brainstorming Phase
Wireframe Phase
Module 3 - A UX/UI Designer journey in Two Android Apps
- Introduction
- Pizza Pizza Application
- The Weather Network Application
Module 4 - Building an App Wireframe
Introduction
Different Monetization Techniques
Paid Applications
Lite vs. Pro
Advertising and Ad Mediation
In-App Purchase
Subscriptions
Ad Format
Ad Types
Best Technique for Your Business
Adding In-App Ads to Your Android Application
Revenue Metrics
Lab 4: Adding Google Ads to your Application
Creating an Android Application
Adding Google Play Services to Your Project
Modifying the Manifest File
Creating an AdMob Account and an Ad Unit ID
Placing the Ad in your Main Activity Layout
Requesting and loading Ad
Module 5 - Publishing your Application
Introduction
Preparing your App for Release
Releasing your App to Users
Releasing your App through an Application Marketplace
Releasing your Application through Email
Releasing Through a Web Site
Signing your Application
The Publishing Process on Google Play
Google Play In-App Billing Service
Releasing App Best Practices
Creating an Android Application
Lab 4: Publishing your Application on Google Play
Signing your Application Using Android Studio
Creating a Publisher Account
Publishing Your App – Setting up a Test Environment
Usability Testing by Participants
Starting Your Test Session
Analyzing Your Test
Module 6 - Licensing and Monitoring your Application
Introduction
Licensing your Application
Google Play Licensing
Setting up Licensing
Adding Licensing to your App
Monitoring your App
Benefits
Using Google Analytics
Lab 6: Adding Licensing and Analytics to your Application
Setting up Google Play Licensing Service in Android Studio
Using LVL in your Application’s Code
Setting up Google Mobile Analytics in Android Studio
FAQs
General Questions:
Q: What is this course about?
A: This course provides in-depth training on Android application UI/UX design and monetization techniques. It covers UI/UX fundamentals, wireframing, prototyping, usability testing, and best practices for designing Android applications. It also explores different monetization strategies, including in-app purchases, subscriptions, advertising, and app publishing. The course is aligned with the AND-803 exam.
Q: Who is this course for?
A: This course is ideal for Android developers, UI/UX designers, and anyone looking to enhance their skills in Android app design and monetization. It is also beneficial for professionals preparing for the AND-803 certification exam.
Q: What are the prerequisites for this course?
A: Basic knowledge of Android application development is recommended. If needed, trainees can first take the “Android Application Development” course to gain foundational skills.
Q: How is the course structured?
A: The course is divided into six modules:
UI/UX design fundamentals and usability testing
Wireframing and prototyping Android applications
A case study on UI/UX design in Android apps
Monetization strategies for Android applications
Publishing apps on Google Play and other platforms
Licensing, monitoring, and analytics integration
Each module includes hands-on labs for practical learning.
Q: How long is the course?
A: The course runs for three days.
Q: Will I receive a certificate upon completion?
A: Yes, participants will receive a certificate, and the course content aligns with the AND-803 certification exam.
Program Content & Skills:
Q: What specific topics are covered in the course?
A: The course covers UI/UX design fundamentals, wireframing, prototyping, usability testing, and Android app performance optimization. It also explores monetization strategies such as in-app purchases, ads, subscriptions, and app publishing on Google Play. Licensing, app monitoring, and analytics integration are also included. Check the syllabus for a detailed list.
Q: Will I learn about advanced UI/UX techniques for Android apps?
A: Yes, the course covers advanced UI/UX concepts, including user research, wireframing, prototyping, usability testing, and performance optimization. It also provides case studies of real Android apps to illustrate best practices.
Q: Will I learn how to monetize Android apps effectively?
A: Yes, the course covers various monetization techniques, including paid apps, freemium models, in-app purchases, subscriptions, and ad-based revenue models. You’ll also learn how to integrate Google AdMob and optimize revenue streams.
Q: Will I work on real-world examples and exercises?
A: Yes, the course includes hands-on labs and real-world projects, such as designing wireframes, integrating ads, adding licensing, and publishing an app on Google Play. Practical exercises ensure a strong grasp of Android UI/UX and monetization strategies.
Submit your interest today !